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Deconstructing Engagement: Rethinking Involvement in Learning

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journal contribution
posted on 19.12.2018, 11:31 by Nicola Whitton, Alex Moseley
Background. The discourse of learner engagement has become prevalent in formal education research and practice in recent years. However, the term has multiple meanings and various constructions, particularly in the context of games and learning, where the coming together of two different disciplinary constructs creates ambiguity and tensions. Aim. The notions of engagement with education and engagement with games are not necessarily mutually compatible, and this article aims to explore this. Method. This article starts by exploring the use of the term by deconstructing the idea of engagement, and highlighting issues with the way in which people use it in different contexts. Next, it discusses practical and theoretical limitations of the concept, such as the assumed link between engagement and learning and measurement of engagement. Results. The core contribution of the article is a synthesis of the complex literature in this field presented as a model of engagement with learning based on six ways of constructing engagement: participation, attention, captivation, passion, affiliation, and incorporation. Conclusion. The article concludes by discussing the benefits and possible uses of this model, and highlighting necessary further research to forward the field of games and learning in this area.

History

Citation

Simulation and Gaming, 45 (4/5), 2014, pp. 433-449

Version

AM (Accepted Manuscript)

Published in

Simulation and Gaming

Publisher

SAGE Publications

eissn

1552-826X

Copyright date

2014

Available date

19/12/2018

Publisher version

https://journals.sagepub.com/doi/10.1177/1046878114554755

Language

en

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